It was an incredibly low-key GenCon for me, and that was fine with me. I didn't actually do all that much of anything, but it was a break from normal life, I got to meet some new people, learn new things about games, buy some stuff.
I didn't get to actually play any full length roleplaying games. I didn't sign up for any. I never happened to come by Games On Demand at a point where games were beginning rather than in full swing or ending, and the couple nights I dropped by Embassy Suites I got there too late to get into any of the games there.
I did play a full-on Engle Matrix Game (the Jack the Ripper beginner's game) with Greg and Pat, usually dragging FiL in as referee. It was fun, and I can foresee some future matrix games.
My take on Matrix Games: awesome for simulation, crap for RPGs. I have bubbling in my head the idea of doing simulations of things like presidential elections (including the upcoming one?...) with Matrix Games.
I demo'ed a lot of things: a horror game Ron Edwards was pimping hard called Dead of Night, Seth Ben-Ezra's crime game, Dirty Secrets, Emily Care Boss's alien contact game Sign In Stranger,Tony Lower-Basch's Capes, Tim C. Koppang's Hero's Banner, Atarashi Games' Panty Explosion, demoed by one of the creators, Matt Schlotte, Vincent Baker's Poison'd! and Matt Snyder's 44. I also got a nice Burning Wheel combat demo at the BW booth. Virtually all of these games had very good demos.
I didn't buy a ton of games, but I was pretty happy with what I did get. Two items I really wish I had picked up but didn't (I'll have to order 'em) are Capes and Poison'd!. One thing I got that I really wasn't expecting was Judd Karlman's Dictionary of Mu. It's a kick ass setting for Sorcerer & Sword.
I met Ken St. Andre again and bought a couple new Tunnels & Trolls adventures, and the old Circle of Ice Pocket Adventure.
I got to say hello and chat briefly with a number of Forgefolk, met John Harper in person for the first time, saw Clyde Roher but never got to buy him that root beer... saw Lxndr but every time I saw him he was very busy GMing one thing or other... But on Thursday night I did catch Paul in the Embassy Suites and got to talk with him for a while; catch up on where he's at and get the skinny on the state of the indie world from his point of view. That was a lot of fun.
Oh, I almost forgot. My prize purchase was from the auction store: a copy of the original, three-book Arduin Grimoire ruleset: The Arduin Grimoire, Welcome to Skull Tower, and The Runes of Doom.
And I challenge anyone to come up with a cooler trio of titles for fantasy game books, ever.
So it was a good con. Incredibly low-key for me, but good.