Trippy. I've enjoyed me some palladium games -- Ninjas and Superspies most of all -- but I'm not a "buy a $50 print to save the company" level fan.
Mostly I'm curious what the deal is with the "skullduggery."
Ed and Joe's blog of games and gaming.
Trippy. I've enjoyed me some palladium games -- Ninjas and Superspies most of all -- but I'm not a "buy a $50 print to save the company" level fan.
Mostly I'm curious what the deal is with the "skullduggery."
AVC: You were into Dungeons & Dragons as a kid, were you not?
SC: Yeah, I really was. I started playing in seventh grade, 1977. And I played incessantly, 'til probably 1981—four years.
AVC: What's the appeal?
SC: It's a fantasy role-playing game. If you're familiar with the works of Tolkien or Stephen R. Donaldson or Poul Anderson or any of the guys who wrote really good fantasy stuff, those worlds stood up. It's an opportunity to assume a persona. Who really wants to be themselves when they're teenagers? And you get to be heroic and have adventures. And it's an incredibly fun game. They have arcane rules and complex societies and they're open-ended and limitless, kind of like life. For somebody who eventually became an actor, it was interesting to have done that for so many years, because acting is role-playing. You assume a character, and you have to stay in them over years, and you create histories, and you apply your powers. It's good improvisation with agreed rules before you go in.
But the greatest thing of 2005 (or of 61 A.D.) that has weird shaped dice, characters, story lines, and dice pool mechanics -- while still not quite being an RPG -- is Paul Czege's unforgettable Bacchanal. Sex, drunkenness, and now the 2005 Outie for Best Sui Generis RPG.Congrats Paul! Bacchanal deserves it! Now if only I knew a bunch of people who wanted to play it with me...